Evolve68k changelog 0.2.7 (2026-09-14) - The window title shows the version, for example "Evolve 0.2.7". - The first version meant to arrive through Updates > Download and Install Update. 0.2.6 (2026-09-14) The updater bug, found. - Fixed "The server's reply wasn't understood" when checking for updates, and the address-error crashes in 0.2.2 to 0.2.4. The check stored the update server's reply in the wrong place in memory (the progress window's data instead of its own buffer). Downloads were never affected. 0.2.5 (2026-09-14) Crash hunt: back to basics. - 0.2.2 to 0.2.4 crashed with an address error while checking for updates. This version goes back to 0.2.1's updater code, adding only one change: it stops reading at the length the server says it's sending. The update log, on-screen step readout, larger stack and Option-key shortcut are removed for now. 0.2.4 (2026-09-14) Updater diagnostics, round two. - While checking or downloading, the current step is shown along the bottom of the screen, so if the Mac crashes the last step stays visible. - Holding Option while choosing an Updates item skips the name lookup and connects to the update server's address directly. 0.2.3 (2026-09-14) Updater crash fix attempt. - Fixed a crash (address error) while checking for updates: Evolve now reserves a larger stack, which network waits and MacTCP need. - The update log is saved after every step, so it survives a crash. - Finished connections are reset immediately instead of closed politely. 0.2.2 (2026-09-14) Updater diagnostics. - Fixed another cause of "The server's reply wasn't understood": Evolve now stops reading at the length the server says it's sending. - When an update fails, Evolve writes "Evolve Update Log" beside itself with what the network actually returned. 0.2.1 (2026-09-14) Updater fixes and a progress bar. - Fixed "The server's reply wasn't understood" when checking for updates: the update server sends its short reply and closes the connection at once, and the last piece of the reply was being thrown away. - Downloads show a progress bar, the speed (KB/s and kbps) and the time left. - When an update is installed, choose Relaunch Now to switch to it straight away, or Later to keep playing and get it next time. - Error messages include a technical detail line, to make problems easier to report. 0.2.0 (2026-09-14) Network updates. - A new Updates menu. Check for Update says whether a newer version is out. Download and Install Update fetches it over MacTCP, checks it arrived intact, installs it beside your saved game and restarts Evolve (System 7; on System 6 you reopen it yourself). It doesn't need a check first. - Updates > Changelog shows this changelog, built into the application, so it works without a network. - Command-period cancels a check or download; a failed or cancelled update leaves everything as it was. 0.1.0 (2026-09-14) Saving options and a Read Me. - Autosave is now a setting: File > Autosave... turns it off or sets it to every 1 to 60 minutes. The default is every minute. - A Save button in the window, alongside File > Save (Command-S). - With autosave off, quitting asks whether to save first. - Evolve writes "Evolve68k Read Me" (install notes, credits and this changelog) into its own folder, and refreshes it when a new version runs. - The version number shows in the Finder's Get Info window. - A Finder icon: Evolve's globe, redrawn in black and white. 0.0.0 (2026-09-14) First test build: stage 1, evolution. - RNA, Form DNA and the five cell parts (Membrane, Organelles, Nucleus, Eukaryotic Cell, Mitochondria) with the original game's costs, caps and production rates. - The first-game evolution tree: animal, plant and fungus forks, ending in Humanoid, Giant, Small, Carnivore, Herbivore, Avian, Reptilian, Insectoid, Plant or Fungi. Sentience picks a species from that genus. - Save file "Evolve Save" beside the application: autosave every minute, File > Save, and on quit. File > New Game starts over. - Desk accessories in the Apple menu. - Not yet run on real hardware.